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  • 2023 Volume 3 Issue 4
    Published: 28 December 2023
      

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  • Li-ping Cao
    2023, 3(4): 1-5.
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    Lacquer installation art, as a unique form of art, has always been associated with traditional craftsmanship. However, with the rapid development of digital manufacturing technology, the integration of digital manufacturing and installation art has become a new mode of artistic creation. This paper focuses on lacquer installation art that incorporates digital manufacturing technology, aiming to explore the application of digital manufacturing technology in lacquer installation art and its potential impact on creation. Firstly, by providing an overview of the relationship between digital manufacturing technology and installation art, it reveals the new possibilities that digital manufacturing technology offers to installation art. Furthermore, the characteristics and techniques of lacquer installation art are analyzed, and the creative methods and applications of digital manufacturing technology in lacquer installation art are introduced in detail. Through case studies, the application of digital manufacturing technology in lacquer installation art is explored. Finally, the evaluation and prospects of lacquer installation art that integrates digital manufacturing technology are discussed, and future developments in digital manufacturing technology and lacquer installation art are envisioned. The results of this study will provide practical experience and theoretical support for the cross-collaboration between digital manufacturing technology and lacquer installation art.

  • Li-ping Cao
    2023, 3(4): 6-11.
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    With the advancement of technology, 3D printing has emerged as an innovative tool that is revolutionizing the manufacturing process in many industries. Lacquer art, as a traditional and long-standing art form, relies heavily on the craftsmanship and skill of the artists. However, the traditional lacquer process has certain limitations, such as time-consuming and complex techniques. This paper aims to explore the innovative possibilities of combining 3D printing technology with lacquer art. With the rapid development of 3D printing technology, we will discuss how it can be integrated with lacquer art to enhance precision, creativity, and sustainability in lacquer design. This paper will discuss the following aspects: 1. The application capabilities of 3D printing technology in lacquer design; 2. The impact of 3D printing technology - expanding and improving lacquer practice; 3. The fusion of 3D printed art and traditional lacquer art - creating unique artistic expressions; 4. The improvement and innovation of lacquer techniques through 3D printing technology; 5. The potential of 3D printing technology in lacquer replication and restoration. This paper will summarize the existing achievements and future directions of this combination to provide insights for exploring wider possibilities in the integration of 3D printing and lacquer art.

  • Yun-ting Gao
    2023, 3(4): 12-23.
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    The COVID-19 pandemic will still exist for a long time in the future, and there is the possibility of another outbreak of pandemic. Design for epidemic prevention will be the global design consensus in the post-COVID era. As the most important and powerful technical support for contemporary design upgrade and development, artificial intelligence can greatly empower epidemic prevention design. Based on the interpretation of new working methods, new demand concerns, and new functional forms of regular epidemic prevention and control design, centering on the "health+" design concept, sorting out the types and characteristics of smart technology applications, the multi-dimensional hierarchical structure and interrelationships among them are thoroughly studied. Combining with the case study of design practice, this paper comprehensively analyzes the function value and new characteristics of content, method, process, form and effect in intelligent epidemic prevention design. The intelligent technology application in epidemic prevention design focuses on the four-fold dimensions, cognition, thinking, expression, and action. They are internalized in the design process and externalized into a variety of product functions, which will endow the epidemic prevention design and its objects with multi-meaning values, and accelerate the positive development process of design itself.

  • Ming-jie Ji
    2023, 3(4): 24-28.
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    With the development of science and technology, AI technology is widely used in living environments, which has a certain degree of impact on People's Daily lifestyle. Only by thinking deeply about the relationship between the human settlement environment and the development of science and technology can we create a good livable environment. This paper will analyze the emergence and future of AI, and on this basis, put forward views for the combination of environmental art design and AI.

  • Zi-xuan Li, Kui-li Sun
    2023, 3(4): 29-35.
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    At present, cultural communication presents the trend of digital development, which presents unprecedented opportunities and challenges for the communication and development of Chinese classical garden culture. Experience economy has an impact on people's travel and consumption patterns, emphasizing the need to create unforgettable travel and performance experience for consumers, and its related theories can also help the digital presentation and dissemination of classical gardens. In view of the current difficulties in the protection, inheritance and development of classical gardens, in the perspective of experience economy, this paper explores the digital development strategy of classical gardens from three aspects: society, technology and civilization. At the same time, combining the theme of experience economy with the construction of digital garden of Shuixizhuang, four innovative strategies of "reproduction, focus, optimization and general knowledge" are proposed, in order to provide a feasible path for the creative transformation and innovative development of the culture and art of Shuixizhuang garden.

  • Xin Shu, Mei-lian Song
    2023, 3(4): 36-41.
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    With the arrival of the metaverse era, topics such as artificial intelligence art and NFT art have become the most eye-catching topics in this era, and more and more artists have joined the creation of digital art. This article introduces the triple shackles of digital art creation from the concept of the metaverse, and proposes that artificial intelligence, due to the lack of subjectivity and appreciation ability in art creation, has to be subordinate to human artists in the field of art, and is used by artists as a tool without independent creative awareness. Additionally, the excessive pursuit of technological means in digital art creation results in a lack of artistry in artworks. And using Joseph Cosus, Margaret's classic works, and the Kurichoff experiment as the pre text, combined with digital art to derive meanings. Finally, it is urgent to reflect on the environmental issues caused by artistic creation in the era of metaverse art.

  • Zhe Yuan, Xi-ru Wang, Xi Wang, Yu-xiang Kang, Hai-bo Yu
    2023, 3(4): 42-50.
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    Intangible cultural heritage is the link that connects national emotion and the basis of maintaining national unity. At present, how to combine Chinese intangible cultural heritage with modern scientific and technological means, and truly realize the "youth" of intangible cultural heritage so as to promote the development of non-genetic inheritance is crucial. Taking Guizhou Nuo Opera culture as an example, this paper deeply analyzes its communication status andcommunication dilemma, proposes to combine the cross-terminal interactive image technology

  • Nian-wei Zhang, Shao-tong Dun
    2023, 3(4): 51-57.
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    With the establishment of the high-quality development model, the construction of the city has also undergone obvious changes, and has entered the stage of "inventory optimization" from "incremental construction". Sustainable urban space elements and humanistic care for social construction have become the mainstream direction of construction today. Starting from the form of presentation and expression of public art, this paper considers the functions and effects of public art in creating new cultural content in the city, satisfying the consumption demands of citizens' spiritual civilization, and enhancing the sense of gain and happiness of the city. Moreover, it further explores and studies the innovative strategy of intelligent interactive experience of public art in the construction of urban space, so as to seek the value and significance of urban public art construction.

  • Wan-yue Zhou, Jian-guo Zhang
    2023, 3(4): 58-67.
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    [Objective] This article conducts visual analysis of literature on CITESPACE on the literature on the design of medical space rehabilitation landscape in CNKI literature. It aims to summarize the current research results in this field, explore its future research trends and development directions, and provide a reference for the future research of medical space rehabilitation landscapes. [Method] In the CNKI Chinese database, "theme = rehabilitation landscape and medical space/hospital", "theme = healing landscape and medical space/hospital", "theme = medical landscape and medical space/hospital" Select the relevant literature between 2007 and 2022, import the Citespace software, and select options such as Author, Institution, Keyword and other options to obtain relevant knowledge maps. [Results] The results show that: 1. Research progress of medical space rehabilitation can be divided into three stages: the initial budding stage (2007-2014) has developed preliminary development, and the annual number of issues is single-digit; the stable rise stage (2015-2019 The number of literatures exceeded the number of two digits, and the annual number of documents was relatively stable; the rapid development stage (2020-2022) annually issued more than 20 articles, and in 2021, the impact of the epidemic was explosive. 2. The core authors and institutions have not been formed in the field of research. The degree of cooperation among the author is relatively low, and the institutions are relatively independent. 3. The scope of research is wide but not strong, with fewer excellent research results and low influence. [Conclusion] The cooperation between the author and the author, the organization and the institution should be strengthened, and the cooperation of cross -disciplinary cooperation should be established. Subsequent research can be carried out from the aspects of research methods, plants, medical space types, and Chinese expression.

  • Ya-qi Chen
    2023, 3(4): 68-74.
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    The shift from spiritual utility to life utility to a new type of hybrid design is an inevitable part of historical advancement.The interaction between people and the environment can be experienced more deeply through multiple designs such as toys, handmade items, and modeling, and the power of life is intertwined and resonated in the flexible and changing world of design.The image based on power and emotion is a design expression oriented to real meaning.Human's own experience and emotion inspire the possible conception from the reality of life, moving from the design of feeling to the vision of image and spirit, grasping the natural and unnatural in design, understanding the relationship between image and emotion, material and design, focusing on the originality, imagination and inclusiveness of design, and uniting life and emotion, history and art.The interactive connection between image, designer and viewer is realized in strengthening the rituals of life and expression of experience, exploring the latent mythological content and visual forms of traditional decoratives, expanding the living space and fairy tale world of cultural design, and releasing the artistic tension of the decorative archetypes in the modern society through the intertwining of design based on multiple emotions.

  • Ke-fei Lin
    2023, 3(4): 75-82.
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    The Anthropocene is a geological epoch after the Holocene, which defines human activities as geological forces affecting the earth system, and also means that human beings have entered the era of "existential crisis". This paper explores the ethical shift of the Anthropocene from the natural sciences to the humanities and social sciences, and attempts to explore how the problems of the Anthropocene are addressed in the cultural sphere. Through case studies and practical project participation in responsive environmental design, it is concluded that critical, reflective and multi-dimensional design may be the methodology for solving the problems of the Anthropocene. As a proposal to express a better way of life, responsive environmental design collaborates with the power of philosophy, art and technology to provide ethical direction and strategic guidance for solving the problems of the Anthropocene.

  • Yi-fan Wang
    2023, 3(4): 83-87.
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    Design philosophy is the study of design thinking, design concepts, and design methods. The technological revolution has a profound impact on design and also affects people's thinking about design philosophy. From the industrial revolution to the age of artificial intelligence, technology has forced changes in design. By comparing with history, designers need to recognize the impact of technology from a macro perspective of design philosophy, and think about the relationships between humans and objects, the inside and outside as a whole, and the creativity of human-machine interaction, in order to promote innovation and progress in the design field.

  • Jiu-sheng Xie, Ai-fang Zhong
    2023, 3(4): 88-94.
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    The ancient creation and design art in China are closely related to the ancient "artisans". According to the relevant records in the official history "Art Biography" of Jin and Tang Dynasties, firstly, the creation and design art in the ancient "Art Biography" also show the "chaotic" relationship between art and alchemy (technology) as mentioned today. Secondly, the content of creation and design art in the official history "Art Biography" is biased towards the category of ancient science and technology. Especially as the creators of ancient "art craftsmen" and the creators of design art, they also belong to the category of ancient "artists", and their great contributions are mostly hidden in the long river of history. Therefore, by discussing the relationship between the official history of Jin and Tang Dynasties and the creators of ancient creation design art, we can explore the development characteristics and evolution law of the history of ancient creation and design art in China, and enrich the relevant research on ancient design.

  • Jin-hua Yang
    2023, 3(4): 95-98.
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    Game design is a phenomenon that integrates aesthetics, society, culture, and technology, but game aesthetics has been on the edge of game research for a long time. Game researchers only regard aesthetic practice as the application of elements and symbols, and have not made constructive discussions on the practical problems of game aesthetics. Therefore, this article tentatively introduces the “imagery theory” of Chinese traditional aesthetics, hoping to provide an operable and describable guidance for the practical problems of game aesthetics. The article believes that the “imagery theory” of Chinese traditional aesthetics has both the aesthetic significance of phenomenology’s “embodied pleasure” and Confucianism-Buddhism-Daoism’s “edification”. This can provide reference for the design of national tide games. National tide games can explore Chinese traditional culture and let game players experience the beauty of Chinese traditional culture in the embodied pleasure of games.

  • Jun Zhang, Xu Li
    2023, 3(4): 99-102.
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    The ultimate goal of the symbiosis of science and art is beauty. The goal of technological design integration is the common welfare of humanity. Science and art pursue the perfection of human nature through curiosity, imagination, exploratory spirit, rebellious genes, deep research ability, and creative thinking, ultimately achieving beauty. On this basis, technology and design will integrate human needs, empathize with others, prioritize people, and shape the future form of life. The goal is the common desire of human survival and development to pursue a beautiful life. This article discusses the relationship and characteristics between science, art, technology, and design, and ultimately points to a reflection on the changes in design patterns caused by the current prevalence of artificial intelligence technology.

  • Lan-yi Zhang, Yuan-yuan Xu, Yi-yang Li
    2023, 3(4): 103-114.
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    It is essential to focus on the life quality of children in urban living, which is a vital group in society. Thus, planning and researching urban green specs from the perspective and perception of children is valuable. This essay aims to research the child recreation space of the botanical garden, which is based on the interaction between children and the natural environment. Australian national botanical garden (ANBG) is an example of this research. The research work there includes observing the interaction between children in the recreation space, combined with the interview with the staff in this garden. This paper will analyze the child recreation space from the game and relaxation dimension, special events dimension, and safety dimension. It is demonstrated that wood, soil, and grass are the most natural elements in the recreational space of the botanic garden. Children are more likely to play in facilities with more natural elements. There are different kinds of botanic combination forms in the recreation space. Most of the pavement in this space are used cushion material, such as rubber, sawdust, and soil with a low slope. The child recreation space in the botanic garden can be divided into seven different types: climbing and viewing area, recognition area with the greenway, stairs with guardrail area, learning center, water area, resting area, and sand-play area. Children can play different strengths of sports activities in different recreation spaces. The park can hold special events for children in these spaces. Safety issues should also take into account in the space design. This research can provide design ideas for natural and child recreation space design in the future.

  • Yu-hang Zhang
    2023, 3(4): 115-121.
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    As the core that is really intended to explain in the article Transparency: Literal and Phenomenon, this paper takes modern and contemporary buildings such as Villa Stein and the Library of the University of Utrecht as the research object to analyse the application of phenomenon transparency in modern and contemporary architecture. The concept and connotation of clear phenomenal transparency are used to analyse the spatial characteristics of different architectural cases, point out the limitations of simple interpretation of transparency, and study the characteristics of phenomenon transparency in modern and contemporary architecture. The results show that phenomenal transparency creates a perceptible local space and intuitive overall space through the use of parallel perspective, space blocking, stratified space and other methods in architecture, so that viewers can generate in-depth interpretation motivation and obtain more useful information, resulting in the phenomenon transparency of architecture. Combined with the application of architectural cases to the transparency of phenomena, it provides a basis for further explaining the theory of transparency in the future, and also provides a new perspective for interpreting modern and contemporary architecture.